NAU's Immersive Cocoon promises to provide virtual reality possibilities we have never seen. Not only can you see a vitual world surrounding you, you can also reach out and touch it, interact with it, and even jump in it.
What NAU has done is create a space (the cocoon) that simulates other spaces. Though this is a cool idea, it doesn't seem very practical. First, the space required for such a cocoon is unrealistic for most consumers. Not only this, but I feel the average gamer enjoys the thrill of traditional video games not only for the virtual world, but also because of it's ease of use. In a game I can run through a battle ground, jump over buildings, and duck from explosions, all without having to exert any energy. This may just be me, but if my failure in a video games is partially do to my physical abilities, I am going to get a little turned off.
In addition to this, NAU theorizes that one day AMAZON.COM will be a virtual book store, where we can walk around, pick up books, read their backs, and even talk to other customers. Forgive me if I'm wrong, but is Amazon's success not partially do to the fact that I DON'T have to go to a bookstore? Isn't is much easier to have Amazon's advanced search and consumer tracking technologies help me find the best book for me? If I want a book recommendation I'll go to a bookstore, but I'm going to Amazon all other days because I can't stand the idea of going into public. I like my anti-social internet just fine.
Sunday, September 28, 2008
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